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Making it look good

Programmatic visuals and sound, reactive both by variables in script or (game) engine events. Software used: Unity, Ray Marching Rendering, Chunity, lots of math, Shadergraph/Basic HLSL.

Programmatic Visuals and Sound Throughout the years

3D with intent for video or videogames.

All modelling, texturing, rigging, animation, sound & music from scratch.

Audiovisual work

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