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Making it look good
Programmatic visuals and sound, reactive both by variables in script or (game) engine events. Software used: Unity, Ray Marching Rendering, Chunity, lots of math, Shadergraph/Basic HLSL.
Programmatic Visuals and Sound Throughout the years
3D with intent for video or videogames.
All modelling, texturing, rigging, animation, sound & music from scratch.
Audiovisual work
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